Quests

All missions across all traders — search, filter by trader, and follow chains.

15 missions/ 100

Q
A First FootholdChain · Middle

We’ve only just finished expanding the Tube network towards the Blue Gate, and we’re still laboring away at the rest. My crew’s been building new infrastructure around the valley to safeguard our Raiders, but the constant ARC threat has made it difficult to get anything done.

Apollo4 objectives
Shrapnel GrenadeSnap Blast GrenadeHeavy Fuze Grenade
Q
A Warm Place To RestChain · Middle

A customer of mine saw a family taking cover in an old encampment in Buried City. I'll pay anyone who manages to find them and escort them back to safety.

Apollo4 objectives
NoisemakerBlue Light StickRosary
Q
Battening DownChain · Final

We’d hoped the seawalls at Riven Tides might offer us some protection from the elements, but it seems the hurricanes were not kind to this place, either.

Apollo3 objectives
?+1
Q
Building a LibraryChain · Middle

Our library selection has grown pretty stale. Could you head out to Buried City, and find something more for us to read? Make sure you bring something for everyone.

Apollo5 objectives
Explosive MineJolt MineHeavy Fuze Grenade
Q
EspressoChain · Middle

A Raider came into my shop earlier, to trade some grenades for a machine she found in Buried City. She said it makes coffee, but it seems to be missing a few parts. Up for a job?

Apollo2 objectives
Coffee PotAdrenaline Shot
Q
GroundbreakingChain · Middle

Data or no data: we’ll learn how to make this place earthquake-proof. With a research this in-depth, there’s bound to be a paper trail somewhere.

Apollo4 objectives
Power Rod
Q
Movie NightChain · Final

Everyone's been on edge ever since rumors of that ARC signal spread. I was thinking a movie night would be a great distraction, but I'm missing some crucial supplies. You'll help me out, yeah?

Apollo3 objectives
ShowstopperSmoke Grenade?
Q
Paving the WayChain · Middle

For an entire sector to collapse like that… No wonder people are scared. We need to reinforce beyond anything we’ve done before, and we can’t do it alone.

Apollo4 objectives
Raider Hatch KeySeeker GrenadeAdvanced Electrical Components
Q
Safe PassageChain · Middle

I heard rumors about some signal Shani picked up. ARC is constantly adapting, and I'm sure this won’t be their last warning sign. Well, if it’s an arms race they want, they can get one.

Apollo1 objective
Shrapnel GrenadeBarricade Kit+1
Q
Shoring Up DefensesChain · Final

The wide-open coastline used to mean danger, but now it's the only place we can spot new threats moving into the Rust Belt. So we'll have to make our own cover, and reinforce what few defenses we can find.

Apollo4 objectives
Barricade KitLure Grenade TrapSeeker Grenade
Q
Sparks FlyChain · Middle

Those Hornet stings can really mess you up, if you’re unlucky. And even if you destroy one, you’re still wasting a ton of ammo. I’ve been working on a more elegant way to bring them down. Care to make some sparks fly?

Apollo1 objective
Trigger Nade BlueprintCrude ExplosivesProcessor
Q
Test CaseChain · Final

Hey, question for you. What do you get if you cross a Hornet and Fireball? If your answer is ‘a Firefly’, then we’re on the same page.

Apollo4 objectives
Fireworks Box BlueprintSeeker GrenadeBlaze Grenade
Q
The Clean DreamChain · Middle

You know what I've been dreaming of lately? A talking water distiller! Crazy, huh? But seriously, with purer compounds I could make explosives with more oumph! Would be something, right?

Apollo5 objectives
?ShowstopperHeavy Fuze Grenade
Q
The LeagueChain · Middle

Kids around here have been kicking empty grenade casings around. It’s only a matter of time before they’re not so empty. So here’s the plan. You help me with some prep work, and I’ll set up an actual football team for the young ones.

Apollo4 objectives
Tagging Grenade?
Q
What Goes AroundChain · Middle

We can't build ARC tech from scratch, but there's plenty I can tinker from the pieces you salvage. I'm currently trying to repurpose different ARC parts. Would you mind running some experiments for me?

Apollo1 objective
Blaze GrenadeNoisemaker

About Quests

Quests in ARC Raiders are issued by traders in Speranza. Completing them unlocks new trader inventories, story beats, hideout upgrades, and reward items pulled straight from the trader's stash.

Many quests are part of multi-step chains — finish one to unlock the next. Use the trader filter to focus on a single faction or the chain filter to plan long story arcs.