Quests
All missions across all traders — search, filter by trader, and follow chains.
9 missions/ 100
Some scouts have been bringing back reports of these weird plants spreading into the area. Now, this makes your old pal Lance think it may have some interesting uses.
I got my hands on a fancy new ESR analyzer; had a whole big reveal planned. One minute it’s here, next minute—poof. Please help?
Say, newbie: if you want me to treat you, you better prove that those precious limbs of yours are worth bandaging.
I just treated one of the first Raiders who visited Stella Montis, and she said that she saw... others. Androids, very much like me.
This place could use a makeover, but I don’t want it looking like your raggedy Raider Dens. See if you can find out how my fellow medical greats used to live.
I’ve become quite crafty at weaving bandages from Fabric, but to my shame, I haven’t quite mastered weaving an x-ray machine or a pulse oximiter.
Seems like every other Raider here has some serious hearing damage. I heard rumors they developed some extra advanced hearing aids at Stella Montis. If you can track them down, we might all be able to use our indoor voices, for once.
We know the coordinates for those hearing aids, but I’ll have to cross-reference them with a paper map of the Spaceport. Those legs of yours aren’t too tired, are they?
I’ve been curious about the medical area in the Spaceport for a while now. Something tells me it’s got just what I need to become the undeniable champion of this place.
About Quests
Quests in ARC Raiders are issued by traders in Speranza. Completing them unlocks new trader inventories, story beats, hideout upgrades, and reward items pulled straight from the trader's stash.
Many quests are part of multi-step chains — finish one to unlock the next. Use the trader filter to focus on a single faction or the chain filter to plan long story arcs.